EPISODE 27: RECOMBINATORIAL STORYTELLING WITH ROGER TRAVIS

Episode 27: Recombinatorial Storytelling with Roger Travis | 26 May 2026

Stephen and Trent interview their great friend and classics scholar, Dr. Roger Travis, whose forthcoming book from McFarland proposes a theory of recombinatorial storytelling in ancient epics and cooperative adventure card games. The trio discusses:

  • Halo 2, The Aeneid, and reflections on Cultural Truth Value;

  • Homeric bards as gamer-designers who leveraged an available technology (dactylic hexameter) to recompose myths;

  • The repetitive “formulas” of ancient epics and their relation to modern cooperative adventure card games;

  • Worldbuilding as a “social forces sandbox” that constrains and enables narrative possibilities;

  • The shared structure of ancient Greek mythology and contemporary transmedia storytelling;

  • Greek tragedy as a “snapshot” of living performance;

  • The history of fiction writing and its parallels to curricular design;

  • The Iliad, The Odyssey, and the Telemachy as instructional genre fiction for social education;

  • Mirroring recomposition from the ancient world via modern transmedia stories like Star Wars;

  • Treading the narrow line between fossilized and fluid storytelling;

  • Plato’s Allegory of the Cave as the world’s first video game;

  • Evolutionary tension between the desire for novel stimuli and the biochemical need for predictability; and

  • Recomposition and worldbuilding as peas in a shared pod of iterative narrative creation.

Episode References:

  • Travis, R. (2010, November 18). A note on the word “practomime” [Blog post]. Play The Past. https://www.playthepast.org/?p=198

  • Bungie. (2004). Halo 2 (Version 1.0) [Xbox]. Microsoft Game Studios.

  • Virgil. (1990). The Aeneid (R. Fitzgerald, Trans.). Vintage Books. (Original work published ca. 19 B.C.E.)

  • Homer. (1990). The Iliad (R. Fagles, Trans.). Penguin Books. (Original work published ca. 8th century B.C.E.).

  • Homer. (1996). The odyssey (R. Fagles, Trans.). Penguin Books. (Original work published ca. 8th century B.C.E.).

  • Fantasy Flight Games. (2011). The Lord of the rings: The card game. [Board game]. Fantasy Flight Games.

  • Plato. (1992). Republic (G. M. A. Grube, Trans.; C. D. C. Reeve, Rev.). Hackett Publishing. (Original work published ca. 380 B.C.E.)

  • Aeschylus. (1922). Seven against Thebes (H. W. Smyth, Trans.). Perseus Digital Library. https://scaife.perseus.org/library/urn:cts:greekLit:tlg0085.tlg004/ (Original work published 467 B.C.E.)

  • Plato. (1961). Letters. In E. Hamilton & H. Cairns (Eds.), The collected dialogues of Plato (L. A. Post, Trans.). Princeton University Press. (Original work written ca. 360 B.C.E.)

  • Rocksteady Studios. (2009). Batman: Arkham asylum (v. 1.0) [Video game]. Eidos Interactive; Warner Bros. Interactive Entertainment.

  • Burton, T. (Director). (1989). Batman [Film]. Warner Bros.

  • Timm, B., & Radomski, E. (Executive Producers). (1992–1995). Batman: The Animated Series [TV series]. Warner Bros. Animation; DC Entertainment.

  • Traveller’s Tales. (2026). LEGO Batman: Legacy of the Dark Knight (Version 1.0) [Video game]. Warner Bros. Games.

  • Valve. (2007). Portal (Version 1.0.0) [Video game]. Valve.

  • Squad. (2015). Kerbal Space Program (Version 1.0) [Video game]. Private Division.

  • ZA/UM. (2019). Disco Elysium [Video game]. ZA/UM.

  • Pope, L. (2013). Papers, Please (Version 1.4.15) [Video game]. 3909.

  • Lem, S. (2002). Solaris (J. Kilmartin & S. Cox, Trans.). Harcourt Brace. (Original work published 1961).

  • Tchaikovsky, A. (2015). Children of time (Children of Time series, Book 1). Orbit.

The Worldbuilding Workshop Podcast | Episode 27: Recombinatorial Storytelling with Roger Travis
Stephen Slota & Trent Hergenrader
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EPISODE 26: ACCESSIBILITY