EPISODE 05: COLLABORATION AND COMMUNITY
Episode 05: Collaboration and Community | 23 December 2025
Trent and Stephen dig into The Worldbuilding Workshop’s fourth chapter, “Collaboration and Community,” including:
Similarities and differences between traditional classrooms and Communities of Practice;
Why distributed, decentralized expertise is so valuable for both instructors and learners;
How to foster a Community of Practice in a classroom environment;
The relationship between constructivism, cognitive apprenticeship, and collaborative worldbuilding;
The Clarion Workshop as a model Community of Practice;
Navigating individual and community identities, beliefs, and assumptions;
Social vs. biomedical definitions of disability and how they inform collaborative, inquiry-based learning;
And the case for anti-disciplinary, cross-domain teaching and learning.
Episode References:
Lave, J. & Wenger, E. (1991). Situated learning: Legitimate peripheral participation. Cambridge University Press.
Cochran, A., Slota, S. T., & Young, M. F. (2024). League of Legends: The case for nested & braided Communities of Practice. In H. R. Gerber (Ed.), The literacies of the esports ecosystem (pp. 93-114). Gaming Ecologies and Pedagogies Series, Volume: 5. https://doi.org/10.1163/9789004689770_005
Hutchins, E. (1996). Cognition in the wild. The MIT Press.